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Revision as of 16:36, 10 August 2010
Doing normal dungeons will reward you with ancient relics, these can be gathered
or used to buy ancient powerful relics which each count for 10 for easier storage.
When you have enough relics you may buy an artifact map from the store hidden under
the magic box, each of these cost in relics is listed where normally the cost in
money would be.
Once you have a map you can head to the airport, hold it and use dungeon <map> to
enter a dungeon that at the completion of you will be rewarded with the artifact.
Each person can only have at most, two artifacts, but each can be upgraded up to
10 times. help Upgrade
Once someone has an artifact nobody else can get it, but if that person is inactive
for quite a long time their artifact will automatically degenerate to a copy of
the artifact which is a bit weaker and others will be able to try and attain the
genuine article again. You can also use the copy of an artifact like a map to generate
a dungeon to the original.
Helpfiles on each artifact detail what they do and how to use them.
Name | Cost | Upgrade | Main Benefit | Leveled Benefit | Copy Benefit |
Band of Hades | 25 | Hades attack <target>: sends zombies to attack the target. Hades swarm: creates a swarm of zombies of your alignment | Stronger Zombies | ||
Band of Illusions | Makes you invisible while worn. | Adds a chance to fail to initiate combat. | |||
Inquisitor's Band | 25 | 5 | Immunity to magic. | Regain 10 CN per level for every hostile spell cast on you. | |
Bracelet of the Seraphim | 55 | Seraphim sword: Changes the bracelet into a sword. Seraphim bracelet: Changes the sword back into a bracelet. Seraphim fire <target>: Launches a fireball at the target. | Makes the sword and fireball more powerful. | ||
Charm of Transcendence | 15 | 3 | Allows wearer to walk through walls and doors. | Prevents an opponent from engaging wearer in combat. | |
Claws of Anubis | 40 | A weapon that drains a small amount of life from the victims and gives it to you. AgainstNPCs the amount is quite tiny | Makes the weapon more powerful. | ||
Dagger of Artemis | 15 | A thrown weapon weapon that always returns to the owner after striking. | Makes the weapon more powerful. | ||
Necklace of Lune | 20 | Lunar beam <target>: Fires a damaging beam. Lunar order <target werewolf> <command>: Orders a werewolf to do your will. The necklace also makes you immune to werewolves' attacks. | Makes the lunar beam more powerful. | ||
Repulsor Belt | 35 | Renders the wearerimpervious to almost all forms of projectile weaponry. | Deflects projectiles back at origin. | ||
Ring of Eternity | 40 | Makes you unslayable as long as your health is above 0. | Adds per round CN regen. | ||
Scourge Gauntlets | 20 | Whenever a halfdemon is hit by a person wearing these they areforced out of their demonic form. | Adds damage to the detransformative power. | ||
Slayer Scythe | 55 | An exceptionally good weapon with particularly high slay chances. | Makes the weapon more powerful. | ||
Talisman of Amon-Ra | 35 | Makes wearer immune to sun damage. | Adds CN regen while in sunlight. | ||
Troll Hammer | 35 | Uppercut <target>: Hits the target out of the room. | Makes the weapon more powerful and increases the distance a target can be flung. | ||
Urn of Osiris | 75 | NA | Resurrect a dead character. | NA | NA |
All items (19)