Claws[]
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Claws
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Greater Claws
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Massive Claws
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 15
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-Stat Cost: Buffs 25
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 25
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-Cumulative Cost: Buffs 50
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-Prerequisites: None
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-Prerequisites: Claws
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-Prerequisites: Claws, Greater Claws
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-Restrictions: None
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-Restrictions: None
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-Restrictions: None
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-Benefit: Chance of mid-round claw attack
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-Benefit: Increased damage
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-Benefit: Increased damage
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Wings[]
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Wings
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Large Wings
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Indestructible Wings
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 15
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-Stat Cost: Buffs 25
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 25
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-Cumulative Cost: Buffs 50
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-Prerequisites: None
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-Prerequisites: Wings
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-Prerequisites: Wings, Large Wings
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-Restrictions: None
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-Restrictions: None
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-Restrictions: None
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-Benefit: Defensive bonus
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-Benefit: Grants flight and wings custom
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-Benefit: Grants shell command
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Fangs[]
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Small Fangs
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Large Fangs
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Poisoned Fangs
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-Stat Cost: Buffs 10
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Stat Cost: Buffs 15
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-Stat Cost: Buffs 25
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 25
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-Cumulative Cost: Buffs 50
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-Prerequisites: None
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-Prerequisites: Fangs
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-Prerequisites: Small Fangs, Large Fangs
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-Restrictions: None
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-Restrictions: None
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-Restrictions: None
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-Benefit: End round attack
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-Benefit: Increased damage
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-Benefit: Damage over time
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Horns[]
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Small Horns
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Large Horns
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Life Stealing Horns
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 15
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-Stat Cost: Buffs 25
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 25
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-Cumulative Cost: Buffs 50
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-Prerequisites: None
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-Prerequisites: Small Horns
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-Prerequisites: Small Horns, Large Horns
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-Restrictions: None
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-Restrictions: None
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-Restrictions: ?
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-Benefit: End round attack
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-Benefit: Increased damage
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-Benefit: Steal hit points
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Grand Horns
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|
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-Stat Cost: Buffs 25
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|
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-Cumulative Cost: Buffs 50
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|
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-Prerequisites: Small Horns, Large Horns
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-Restrictions: ?
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-Benefit: Increased damage
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Tail[]
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Tail
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Barbed Tail
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Poisoned Tail
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 15
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-Stat Cost: Buffs 25
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 25
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-Cumulative Cost: Buffs 50
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-Prerequisites: None
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-Prerequisites: Tail
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-Prerequisites: Tail, Barbed Tail
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-Restrictions: None
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-Restrictions: None
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-Restrictions: None
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-Benefit: Chance of mid-round tail attack
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-Benefit: Increased damage
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-Benefit: Damage over time
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Skin[]
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Tough Skin
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Armored Skin
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Rock Skin
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 15
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-Stat Cost: Buffs 25
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 25
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-Cumulative Cost: Buffs 50
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-Prerequisites: None
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-Prerequisites: Tough Skin
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-Prerequisites: Tough Skin, Armored Skin
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-Restrictions: None
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-Restrictions: Can not have wall clinging
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-Restrictions: None
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-Benefit: Damage of each hit reduced
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-Benefit: Greater damage absorption and bullet dodging/deflection
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-Benefit: Greater damage absorption and greater bullet dodging/deflection
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Engulfs[]
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Engulfing Flame
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Engulfing Lightning
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Engulfing Ice
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-Stat Cost: Offense 14, Buffs 15
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-Stat Cost: Offense 14, Buffs 15
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-Stat Cost: Offense 14, Buffs 15
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-Cumulative Cost: Offense 14, Buffs 15
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-Cumulative Cost: Offense 14, Buffs 15
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-Cumulative Cost: Offense 14, Buffs 15
|
-Prerequisites: None
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-Prerequisites: None
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-Prerequisites: None
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-Restrictions: None
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-Restrictions: None
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-Restrictions: None
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-Benefit: Deals back damage when hit and provides small damage resistance
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-Benefit: Deals back damage when hit and provides small damage resistance
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-Benefit: Deals back damage when hit and provides small damage resistance
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Engulfing Shadow
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|
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-Stat Cost: Offense 14, Buffs 15, Shadow 50
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|
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-Cumulative Cost: Fire 14, Buffs 15
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|
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-Prerequisites: None
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|
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-Restrictions: None
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-Benefit: Deals back damage when hit and provides small damage resistance, can be used with one other engulf
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Resistances[]
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Resist Fire
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Resist Ice
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Resist Electricity
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Prerequisites: None
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-Prerequisites: None
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-Prerequisites: None
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-Restrictions: Two resistances.
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-Restrictions: Two resistances.
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-Restrictions: Two resistances.
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-Benefit: 75% Less fire damage, 300% more ice damage. Immunity: fire rain, inferno, and sweating.
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-Benefit: 75% Less ice damage, 300% more fire damage. Immunity: hail, shard hail, and shivering.
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-Benefit: 75% Less electricity damage, 300% more shadow damage. Immunity: Lighting strikes.
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Resist Melee
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Resist Shadow
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Resist Ranged
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Prerequisites: None
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-Prerequisites: None
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-Prerequisites: None
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-Restrictions: Two resistances.
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-Restrictions: Two resistances.
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-Restrictions: Two resistances.
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-Benefit: 75% Less melee weapon damage, 300% more ranged weapon damage. Only effective against player characters.
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-Benefit: 75% Less shadow damage, 300% more lightning damage. Immunity: demon summon.
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-Benefit: 75% Less ranged weapon damage, 300% more melee weapon damage except those used by non player characters.
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|
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Resist General Magic
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Resist Mental Magic
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Resist Dark Magic
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Prerequisites: None
|
-Prerequisites: None
|
-Prerequisites: None
|
-Restrictions: Two resistances.
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-Restrictions: Two resistances.
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-Restrictions: Two resistances. Incompatible with sunlight vulnerability
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-Benefit: 75% Less general magic damage, 300% more mental magic damage.
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-Benefit: 75% Less mental magic damage, 300% more general magic damage.
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-Benefit: 75% Less dark aligned damage, 300% more damage from sunlight, sun beam and mini sun ball than vampires
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Vulnerabilities[]
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Fire Vulnerability
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Ice Vulnerability
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Electrical Vulnerability
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 10
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-Stat Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Cumulative Cost: Buffs 10
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-Prerequisites: None
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-Prerequisites: None
|
-Prerequisites: None
|
-Restrictions: One vulnerability.
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-Restrictions: One vulnerability.
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-Restrictions: One vulnerability.
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-Benefit: Less damage from all sources, 300% more damage from fire.
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-Benefit: Less damage from all sources, 300% more damage from ice.
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-Benefit: Less damage from all sources, 300% more damage from electricity.
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Shadow Vulnerability
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|
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-Stat Cost: Buffs 10
|
|
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-Cumulative Cost: Buffs 10
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|
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-Prerequisites: None
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|
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-Restrictions: One vulnerability.
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|
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-Benefit: Less damage from all sources, 300% more damage from shadow.
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|
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Melee Vulnerability
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Ranged Vulnerability
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Sunlight Vulnerability
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-Stat Cost: Buffs 10
|
-Stat Cost: Buffs 10
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Stat Cost: Buffs 10
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-Cumulative Cost: Buffs 10
|
-Cumulative Cost: Buffs 10
|
-Cumulative Cost: Buffs 10
|
-Prerequisites: None
|
-Prerequisites: None
|
-Prerequisites: None
|
-Restrictions: One vulnerability
|
-Restrictions: One vulnerability.
|
-Restrictions: One vulnerability. Incompatible with resist dark magic.
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-Benefit: Less damage from all sources, 300% more damage from melee weapons.
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-Benefit: Less damage from all sources, 300% more damage from ranged weapons.
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-Benefit: Less damage from all sources, 300% more damage from sunlight, sun beam and mini sun ball than vampires
|
|
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General Magic Vulnerability
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Mental Magic Vulnerability
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Dark Magic Vulnerability
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-Stat Cost: Buffs 10
|
-Stat Cost: Buffs 10
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-Stat Cost: Buffs 10
|
-Cumulative Cost: Buffs 10
|
-Cumulative Cost: Buffs 10
|
-Cumulative Cost: Buffs 10
|
-Prerequisites: None
|
-Prerequisites: None
|
-Prerequisites: None
|
-Restrictions: One vulnerability.
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-Restrictions: One vulnerability.
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-Restrictions: One vulnerability.
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-Benefit: Less damage from all sources, 300% more damage from general magic.
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-Benefit: Less damage from all sources, 300% more damage from mental magic.
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-Benefit: Less damage from all sources, 300% more damage from dark aligned magic.
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Miscellaneous[]
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Wall Clinging
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Arm Spurs
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Bone Spear
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|
|
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-Stat Cost: Buffs 5
|
-Stat Cost: Buffs 5
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-Stat Cost: Buffs 20
|
-Cumulative Cost: Buffs 5
|
-Cumulative Cost: Buffs 5
|
-Cumulative Cost: Buffs 20
|
-Prerequisites: None
|
-Prerequisites: None
|
-Prerequisites: None
|
-Restrictions: Can not have armored skin
|
-Restrictions: None
|
-Restrictions: None
|
-Benefit: Faster climb speed
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-Benefit: End round attack, slay
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-Benefit: Slay
|
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Spur Firing
|
|
|
-Stat Cost: Buffs 10
|
|
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-Cumulative Cost: Buffs 10
|
|
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-Prerequisites: None
|
|
|
-Restrictions: None
|
|
|
-Benefit: Buffs based ranged attack
|
|