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+ | General Magic is the slightly flashy alternative to [[Mental Magic]]. It is more expensive, both in terms of spellpoint consumption and in that some spells require material components, but gives more powerful results. |
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+ | When a general spell is cast, a spell timer starts counting down, and the spell is cast when the trigger reaches zero. It is important to note that mental magic can be used while the spell timer is counting down. Most material components for general spells can be bought at the Magic Box, which is south of the State and Main intersection. It also appears that if General Magic is high enough, material components for spells can be waived. |
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==Direct Offensive Spells== |
==Direct Offensive Spells== |
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| align="Center"|20 ST |
| align="Center"|20 ST |
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+ | | align="LEFT"|150 |
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| align="Center"|20 ST |
| align="Center"|20 ST |
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+ | | align="LEFT"|200 |
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| align="Center"|20 ST |
| align="Center"|20 ST |
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− | | align="LEFT"| |
+ | | align="LEFT"|300 |
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| align="Center"|20 ST |
| align="Center"|20 ST |
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− | | align="LEFT"| |
+ | | align="LEFT"|350 |
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| style="text-align: left; vertical-align: top; height: 106px; "|'''Benefit''' |
| style="text-align: left; vertical-align: top; height: 106px; "|'''Benefit''' |
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[[Category:Skills]] |
[[Category:Skills]] |
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+ | [[Category:Magic]] |
Latest revision as of 22:55, 13 October 2013
General Magic is the slightly flashy alternative to Mental Magic. It is more expensive, both in terms of spellpoint consumption and in that some spells require material components, but gives more powerful results.
When a general spell is cast, a spell timer starts counting down, and the spell is cast when the trigger reaches zero. It is important to note that mental magic can be used while the spell timer is counting down. Most material components for general spells can be bought at the Magic Box, which is south of the State and Main intersection. It also appears that if General Magic is high enough, material components for spells can be waived.
Direct Offensive Spells
Energy Ball |
Firebolt |
Lightning | ||||||||
Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | ||
10 | 5 ST | 23 | 20 | 5 ST | 38 | 30 | 10 ST | 75 | ||
Benefit | Direct Attack | Benefit | Direct Attack | Benefit | Direct Attack | |||||
Frost |
Fireball |
Light Beam | ||||||||
Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | ||
40 | 3 ST | 55 | 50 | 20 ST | 166 | 60 | 8 ST | 61 | ||
Benefit | Direct Attack | Benefit | Direct Attack | Benefit | Direct Attack |
Voodoo Spells
Mute |
Disorient |
Blind | ||||||||
Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | ||
18 | 20 ST | 150 | 25 | 20 ST | 200 | 45 | 20 ST | 250 | ||
Benefit | Victim is unable to speak | Benefit | Victim's directions get reversed periodically | Benefit | Victim unable to see | |||||
Anti Heal |
Ignite |
Bloodstone Vengeance | ||||||||
Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | ||
55 | 20 ST | 300 | 75 | 20 ST | 220 | 100 | 20 ST | ? | ||
Benefit | Victim unable to recover CN | Benefit | Massive damage to the victim | Benefit | ? |
Utility Spells
Float Object |
Teleport Switch |
Glamour | ||||||||
Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | ||
10 | None | 15 | 25 | 5 ST | ? | 25 | 20 ST | 200 | ||
Benefit | Staves off magic addiction | Benefit | Switches facing direction with whoever you're fighting | Benefit | Changes a person's appearance to those set by 'glamour set' | |||||
Heal |
Energy Shield |
Magic Outfit Change | ||||||||
Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | ||
38 | 20 ST | 140 | 50 | 5 ST | None | 50 | None | None | ||
Benefit | Increases CN regeneration | Benefit | Creates barrier that allows SP to be absorbed instead of CN when damaged | Benefit | Unlocks ability to use outfit command anywhere | |||||
Slow |
Summon |
Rat Transformation | ||||||||
Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | ||
60 | 10 ST | 124 | 70 | 24 ST | ? | 80 | 20 ST | 350 | ||
Benefit | ? | Benefit | Teleports uncloaked target that is outside of public rooms to your location | Benefit | Transforms target into a rat; drops physical stats to 1 | |||||
Cat Transformation |
Raven Transformation |
Wolf Transformation | ||||||||
Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | ||
85 | 5 ST(Self); 20 ST(other) | 350 | 90 | 3 ST | 10 | 95 | 5 ST(Self); 20 ST(Other) | 350 | ||
Benefit | Transforms target into a cat; drops physical stats to 1; magic is still full strength | Benefit | Initiates quick movement mode similar to roofrunning; caster is raven while in motion | Benefit | Transforms target into a wolf; if self cast, general magic drops to 0, but both strength and speed get +34 |
Social Spells
Zap |
Contain |
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Requirement | Timer | Spellpoints | Requirement | Timer | Spellpoints | |||||
45 | Social | 57 | 50 | Social | None | |||||
Benefit | Sprawl | Benefit | Pin |
All items (23)