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Other: exits
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There are several different types of connections between
rooms, or exits as they're usually called, these are:
Climb, Fall, Jump, Wall, Door. Some exits are of
multiple types. Climb exits appear with <> surrounding
the exit and take quite a while to traverse. Fall exits
appear with !! surrounding the exit and will cause
damage on impact. Jump exits appear with ^^ surrounding
the exit and require a certain amount of strength to
traverse, if the exit is red it means you are not
strong enough to jump it.
Walls do not appear at all, and are the absense of exits.
Some walls can be barged down however, by using the
barge command.
Doors appear with () surrounding the exit and require
you to type open <direction> before proceeding.
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See Also: movement, barge
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Keyword: exits
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Syntax: exits
 
Tells you the visible exits of the room you are in. Not all
exits are visible. You can use the 'bump' technique to
find hidden exits.
 
bump = try to walk in a certain direction and see what
you bump into.
 
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