Area: Announcements - Note #4914
Subj: Social attacks and skill costs
Time: Thu Sep 30 06:07:38 2010
Two changes, the first is I've made it so if you attack someone right
after they've done a social attack there is a pretty good chance that they
will be flagged as the aggressor in the fight for determining police
response. It is mildly unreliable, has to be done very quickly, and
depending on how you start the fight you might be flagged as copspankable
too. But I'm happy with it like that, giving risk to both hitting people as
well as jumping people who hit you.
Secondly I've changed the way skill costs are handled, special newbie skill
money is gone, but every single skill now costs $25. I put this in because
it seemed like the costs of skill training for new players was prohibitivly
difficult and didn't really add much to the game.