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Area: Announcements - Note #3340<br />From: Tyr<br />To: all<br />Cc:<br />Subj: Werewolf fix and event code<br />Time: Fri May 29 07:35:15 2009<br /><br />I've fixed the problem with werewolves condition after shifting, it should now change correctly<br />to 90 percent of their augmented health.<br /><br />I've added a new functionality into events called observers. When you start to do logged RP for<br />an event thwart or inform etc you can add an observer by typing event observe &lt;person&gt; they can<br />be anywhere in the world and as long as they have observing on, done via event observe on/off,<br />they will see all the RP in the room as if they were there, additionally they will be able to<br />broadcast messages into the room via event broadcast 'message'.<br /><br />Hopefully this will be able to facilitate some more interactive event thwart RPs, with the person<br />who runs the event being able to effectively Game Master the RP, using broadcast to RP the environment,<br />NPCs etc. There's small bonuses for people being observed and decent ones for observers who make<br />good use of broadcast, to the point it's quite possible to get more fame from your event being<br />thwarted than from it going through, assuming reasonably detailed and interactive thwart attempts that<br />is.<br /><br />Also I've made fame rewards for thwart attempts dependant on the number of people doing the RP, if<br />you're RPing alone you'll get about half what you used to, getting more for each additional person in<br />the group that's trying to thwart the event.<br /><br />Obviously you should be able to stop events by yourself, and often might have to, but I'd like to see<br />it avoided if possible. Trying to stop an event by yourself just means, you're not having fun because<br /><br />you're RPing by yourself, nobody else is having fun because they're not involved, and the person reading<br />the log isn't having fun because it's just five lines of someone RPing by themselves. I was hoping the<br />event log system would be used to create cool scooby gang like RPs, hopefully this change will help<br />encourage that to happen more.
 
Area: Announcements - Note #3340<br />From: Tyr<br />To: all<br />Cc:<br />Subj: Werewolf fix and event code<br />Time: Fri May 29 07:35:15 2009<br /><br />I've fixed the problem with werewolves condition after shifting, it should now change correctly<br />to 90 percent of their augmented health.<br /><br />I've added a new functionality into events called observers. When you start to do logged RP for<br />an event thwart or inform etc you can add an observer by typing event observe &lt;person&gt; they can<br />be anywhere in the world and as long as they have observing on, done via event observe on/off,<br />they will see all the RP in the room as if they were there, additionally they will be able to<br />broadcast messages into the room via event broadcast 'message'.<br /><br />Hopefully this will be able to facilitate some more interactive event thwart RPs, with the person<br />who runs the event being able to effectively Game Master the RP, using broadcast to RP the environment,<br />NPCs etc. There's small bonuses for people being observed and decent ones for observers who make<br />good use of broadcast, to the point it's quite possible to get more fame from your event being<br />thwarted than from it going through, assuming reasonably detailed and interactive thwart attempts that<br />is.<br /><br />Also I've made fame rewards for thwart attempts dependant on the number of people doing the RP, if<br />you're RPing alone you'll get about half what you used to, getting more for each additional person in<br />the group that's trying to thwart the event.<br /><br />Obviously you should be able to stop events by yourself, and often might have to, but I'd like to see<br />it avoided if possible. Trying to stop an event by yourself just means, you're not having fun because<br /><br />you're RPing by yourself, nobody else is having fun because they're not involved, and the person reading<br />the log isn't having fun because it's just five lines of someone RPing by themselves. I was hoping the<br />event log system would be used to create cool scooby gang like RPs, hopefully this change will help<br />encourage that to happen more.
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[[Category:Announcements]]
 
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[[Category:Tyr]]
 
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